How to Play

Everything that decides a battle, in one place.

Play the 60-second tutorial

Battle basics

Reduce your opponent's HP to zero. Each turn both players secretly pick an action; they resolve at the same time. You have 30 seconds — miss it and you auto-defend.

  • You bring 3 movie cards (a bench). When one is knocked out, the next steps in.
  • With more cards still alive, your crew passive hits harder (fatigue scaling).
  • The match ends when one player's whole bench is knocked out.
  • Ranked only: win matches back-to-back for a growing Stardust bonus (up to +100 ✦). A loss resets the streak.

Actions

Every turn you choose attack, defend, or special. Outcomes follow this matrix.

You ↓ / Them →
attack
defend
special
attack
1× / 1×
0.5× / 0×
1.5× / 0×
defend
0× / 0.5×
0× / 0×
0× / 1.5×
special
0× / 1.5×
1.5× / 0×
1× / 1×

Read as your damage × / their damage ×. Attack beats special; special beats defend; defending halves an incoming attack.

Type advantage

Each card has a type from its genre. Attacking into a type you beat deals 1.5× damage; attacking a type that resists you deals less.

Blaze
Dread ×1.5
Signal ×0.75Aura ×0.5
Dread
Pulse ×1.5
Blaze ×0.75
Voltage
Blaze ×1.5
Depth ×0.75
Pulse
Depth ×1.5
Voltage ×0.75
Depth
Voltage ×1.5
Static ×0.75
Signal
Dread ×1.5
Depth ×0.75
Aura
Blaze ×1.5
Signal ×0.75
Static
Pulse ×1.5
Signal ×0.75

strong against (1.5× damage)  ·  weak against (×0.75, or ×0.5 if it resists hard)

Where do types come from?
Blaze Adventure, Action, Western, War
Aura Fantasy, Animation, Family
Depth Drama
Dread Horror, Thriller, Crime
Static Comedy, Music, TV Movie
Signal History, Documentary
Voltage Science Fiction
Pulse Romance

Crew roles

Your one crew card grants a passive that shapes your whole strategy.

  • Director — Signature Style. +15% Impact to all Movie Cards from their filmography
  • Composer — Score Boost. +10 Defend to all Movie Cards while active
  • Cinematographer — Visual Language. +10 Defend to all Movie Cards
  • Editor — Rhythm Cut. Once per match, skip the opponent's action entirely
  • Producer — Box Office Pull. Raises rarity tier of all Movie Cards by one step

Synergy

Pair cast cards with movies from their filmography for bonuses.

  • Chemistry: a cast card on a movie it appeared in adds +10 Impact.
  • Ensemble bonus: if all 3 lanes have a chemistry pairing, your whole deck gets +5% Impact and Defend.

Battle modifiers

Two situational effects to watch for.

  • Typecast penalty: repeating the same type matchup turn after turn erodes its advantage (−10% of the bonus each repeat).
  • Opening Night (turn 1): a high-rarity card gets +25% Impact (Opening Weekend); a low-rarity card takes 40% less damage (Sleeper Hit).

Box Office Wager

Once per match, either player may raise the stakes. The other player then has 30 seconds to accept or walk out.

  • Ranked: an accepted raise pays the winner 100 Credits instead of 50; the loser pays 50 instead of the small consolation payout you'd otherwise get for a loss.
  • Vs CPU: an accepted raise pays 50 instead of 25 on a win — but on a loss you pay 25 instead of nothing. The Critic only pays out the raised bonus up to 3 times a day.
  • Walking out costs 10 Credits and only half the usual rating change before turn 5 — from turn 5 on it counts as a full loss. Letting the timer run out counts as a walk-out.
  • Cut to Credits: you can retreat from an active match at any time. Turns 1–2 cost a flat 5 Credits; turns 3–4 cost half whatever Credits are at risk from an accepted raise; turn 5 onward costs all of it — though the fee never drops below the flat 5, so an un-raised retreat always costs just 5. Like walking out, your rating change is halved before turn 5 and full from then on.
  • Forfeit and walk-out wins pay out at most 5 times a day.

Currencies

Two currencies, two jobs.

  • Credits — earned from battles, weekly quests, and the daily login bonus. Spend on claiming searched cards and buying extra daily packs.
  • Stardust — earned from duplicate pack pulls and ranked win streaks. Spend on foil, holofoil, and animated card upgrades.

Stat glossary

HP
How much damage a movie card can take before it is knocked out. Scales with popularity.
Impact
Attacking power. Scales with the movie's average rating.
Defend
Damage reduction when defending. Scales with vote count; franchises get a bonus.
Charisma
Cast-card stat. Adds a flat Impact bonus to its movie (+1 per 10 charisma).
Range
How many distinct genres a person has worked across.
Oeuvre
A crew member's career size. Scales their passive's strength.
The Movie Database (TMDB)

This product uses the TMDB API but is not endorsed or certified by TMDB.